ML Engineer at Mixar
Mixarabout 1 year ago
San Francisco, California, United States
Remote
Full-time
Junior Level (1-3 years)
Job Description
Position Overview
Mixar is building the agentic software stack for 3D design — think Cursor or Copilot, but purpose-built for artists in gaming and VFX. Our goal is to radically simplify 3D asset creation through AI-native workflows, where artists collaborate with intelligent tools that understand geometry, materials, and intent. We’re looking for a passionate ML engineer to help us train and scale foundational models for 3D — the brains behind our agentic stack.
Key Responsibilities
- Lead research and implementation of multi-modal and RL-enhanced systems that generate PBR material graphs, understand spatial context, and evolve complex visual assets with minimal human effort.
Required Qualifications
- 2+ years of experience building and deploying ML systems
- Experience with SFT, RLHF, or DPO pipelines, especially for LLMs/VLMs
- Background working with vision-language models or 3D-aware networks
- Excitement about non-NLP use cases such as graphics and procedural generation
- Passion for zero-to-one product building and thriving in a high-agency environment
Preferred Qualifications
- Familiarity with Blender, texture/material generation, or geometry
Benefits & Perks
- Be part of the future stack of 3D content creation tools!
- Compensation: Industry-standard pay + generous ESOPs — we believe in shared upside
- Get in early and help define a new category from the ground up
Required Skills
RLHF
LLMs/VLMs
Procedural Generation
DPO
Machine Learning
Reinforcement Learning
3D-aware networks
SFT
Blender
Multi-modal systems