Staff Software Engineer, UI & Research Tooling (Bay Area / Paris / Remote)

Genesis AI4 months ago
San Francisco, CA, United States
Remote
Full-time
Junior Level (1-3 years)

Job Description

Key Responsibilities

  • Design and build the human-computer interface for physical data generation — language to dynamic and interactive 3D scenes and motion
  • Design and build powerful tools that help engineers and researchers move faster. For example
  • Develop interactive UIs to visualize simulation and robotics data — enabling fast, intuitive exploration of high-dimensional sensor and control data at scale, from quick skimming to deep debugging
  • Build intuitive, high-throughput interfaces for annotating robotics data — including actions, object interactions, trajectories, affordances, and more — to accelerate model supervision and evaluation
  • Build an experiment tracking and evaluation leaderboard: a central hub to compare models across tasks and environments, and drill into detailed metrics
  • Bring great software engineer practices and discipline across the board (system architecture, CI, testing)
  • Collaborate closely with engineering/research teams in robotics, simulation, and foundation models committed to building general-purpose Physical AI

Required Qualifications

  • Extensive experience with backend and frontend development, with frequent production releases (8+ years)
  • Experience with TypeScript and modern React or equivalent
  • Deep knowledge of best practices and API design principles
  • Experience with gathering complex requirements from multiple stakeholders and translating them into intuitive tools

Preferred Qualifications

  • Bonus: Experience building internal tooling to accelerate research workflows (e.g., data labeling, debugging, evaluation, visualization, experiment tracking)
  • Bonus: Experience visualizing 3D data from domains like robotics, self-driving, or simulation

Required Skills

tooling development
backend development
experiment tracking
CI/CD
data annotation
API design
UI/UX design
system architecture
3D visualization
React
frontend development
TypeScript