Software Engineer, Graphics (Mid to Senior)

Panic Button3 months ago
Austin, TX, United States
Hybrid
Full-time
Junior Level (1-3 years)

Job Description

Job Title

Panic Button is seeking a highly experienced and motivated Software Engineer with a strong focus in graphics development to join our growing team. The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in rendering techniques.

Requirements

  • Knowledge of graphics engines, shader programming models, and high-level shader languages (such as HLSL or GLSL)
  • Familiarity with global lighting methods, dynamic lighting, shadow rendering, and other modern rendering techniques
  • Experience debugging rendering issues
  • Experience profiling and optimizing both CPU and GPU utilization
  • 2+ years C++ development and graphics programming experience

Required Skills

C++
Global Lighting Methods
Shader Programming (HLSL, GLSL)
Graphics Engines
Debugging Rendering Issues
Dynamic Lighting
Shadow Rendering
Optimization (CPU and GPU)
Profiling